Brute Taco Van


Changes: 

It is now fully UV mapped and includes multiple different liveries.

Fixed some very minor model errors.

Changed wheels to a more realistic style. Vanilla style wheels are still available as an option.


Credits:

Full UV mapped model originally made by TheF3nt0n.

Liveries made by AlexanderLB.

You can find the original GTA V mod here: https://www.gta5-mods.com/vehicles/brute-boxville-mapped-taco-van-replace-add-on-liveries


Bugs:

Your character will not be able to enter the truck on their own from any side but the door side, this is due to the truck only having one door.

This vehicle can be washed at a car wash but will obviously get stuck entering the wash. 
This is a hardcoded setting I can't fix. Simply skip the washing cinematic to continue.



Data Lines:

vehicles.ide

taco,		taco,		car,		TACO,		BOXVLE,		VEH@VAN,	VEH@VAN_RI1_LE1,	10,	1,		0.2319,	0.2319,		0,	1,	1.5	,1,	noboot+isvan+avoidturns+big+delivery+livery+truckfirefx

You'll also need to add this line under the "txdp" section at the bottom of the vehciles.ide file. This is needed for the textures to load correctly.

taco, vehshare_truck

handling.dat (replace this handling if you started using the double rear wheels skidmark fix included with the Liberty Plates mod by Shvab)

TACO     7500.0  7.3   80	0.0 0.0 -0.33  		0.0  5  0.14  1.0 110.0	0.2  0.67 0.3  30.0		0.95 0.80 13.0 0.15 0.46		2.0  1.0  1.0  0.10 -0.20 0.0  0.5  		1.0 1.0 0.8 1.5 	0.0  18000 		20224088		0				2

carcols.dat  (put this in the Car3 section)

taco,		112,0,0,

VehOff.csv lines

VEHICLE taco FIELD BOOT_OPEN POS 0.532612 -1.302068 0.278647 ANGLES 0.191251 -0.000541 2.919328 FOV 55.000000
VEHICLE taco FIELD BONNET_FWD POS 0.004272 2.239836 0.868586 ANGLES -0.000000 0.000000 0.000000 FOV 72.000000
VEHICLE taco FIELD BONNET_BWD POS 0.000244 -4.186731 0.807976 ANGLES -0.000061 0.000000 -3.141523 FOV 55.000000
VEHICLE taco FIELD CINEY_WHEEL POS -1.067738 0.906507 -0.403103 ANGLES -0.055324 0.025324 0.003197 FOV 55.000000
VEHICLE taco FIELD CINEY_UNDER POS -0.022642 0.492198 -0.754168 ANGLES 0.006944 -0.000082 -0.000004 FOV 55.000000
VEHICLE taco FIELD CINEY_MISC_1 POS 2.366949 -7.988965 1.376574 ANGLES -0.160365 -0.164889 0.134203 FOV 45.000000
VEHICLE taco FIELD CINEY_MISC_2 POS -1.494385 0.549353 0.901017 ANGLES -0.105362 0.241886 -0.374982 FOV 45.000000
VEHICLE taco FIELD JACKED POS -0.267760 1.083065 1.397295 ANGLES -1.032490 -0.013948 2.048467 FOV 55.000000
VEHICLE taco FIELD BUSTED POS -0.604076 1.498413 0.717651 ANGLES 0.071706 -0.000000 2.589753 FOV 55.000000
VEHICLE taco FIELD CARPHONE POS -0.526304 1.668823 0.933594 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE taco FIELD BONNET_L POS -0.734425 0.765824 0.884821 ANGLES -0.001393 -0.007456 1.572153 FOV 55.000000
VEHICLE taco FIELD BONNET_R POS 0.710526 0.771382 0.887527 ANGLES 0.002379 0.007843 -1.578233 FOV 55.000000
VEHICLE taco FIELD CINEY_WHEEL_2 POS 1.303291 -2.440918 -0.346436 ANGLES 0.085000 0.354262 0.152127 FOV 55.000000
VEHICLE taco FIELD CINEY_BACK POS -1.403582 1.461914 0.919922 ANGLES -0.223537 0.278458 -2.869668 FOV 55.000000
VEHICLE taco FIELD BUMPER POS 0.000000 2.350220 -0.467529 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE taco FIELD AIM_FR POS 0.001357 0.746773 2.028346 ANGLES -1.554906 -0.009670 -0.009394 FOV 55.000000
VEHICLE taco FIELD CINEY_FAR_1 POS -3.993924 -6.454243 1.611105 ANGLES -0.296716 -0.135724 -0.518368 FOV 55.000000
VEHICLE taco FIELD CINEY_FAR_2 POS 3.255917 -7.236572 2.448730 ANGLES -0.311660 0.223405 0.210068 FOV 55.000000
VEHICLE taco FIELD CINEY_FAR_3 POS 1.611940 3.084352 -0.456770 ANGLES 0.089858 -0.160994 2.448257 FOV 74.300003
VEHICLE taco FIELD CINEY_FAR_4 POS -1.552093 4.264128 0.987940 ANGLES -0.325883 0.095943 -2.828954 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[taco]
structType = 0
field_1 = 41911
flags = 0x1AA625 
floatAsInt_A = -3.0
floatAsInt_E = -4.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_V8_WAGON_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_V8_WAGON_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_V8_WAGON_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_V8_WAGON_EXHAUST_HIGH
revsOffSound = V8_WAGON_REVS_OFF
field_26 = 1400.0
field_2A = 800.0
floatAsInt_2E = -2.13
floatAsInt_32 = 0.0
field_36 = 4000.0
field_3A = 1000.0
floatAsInt_3E = -3.19
floatAsInt_42 = 0.0
field_46 = 460.0
field_4A = 100.0
floatAsInt_4E = -5.0
floatAsInt_52 = -5.16
field_56 = 120.0
field_5A = 60.0
floatAsInt_5E = 2.0
floatAsInt_62 = 6.0
floatAsInt_66 = 2.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = -6.0
floatAsInt_76 = -18.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 0.833333
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_V8_WAGON_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_V8_WAGON_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.833333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = NULL
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.0
floatAsInt_multiplier1200_C6 = 1.0
dumpValveSound = NULL_SOUND
startSound = VEHICLES_ENGINE_RESIDENT_V8_WAGON_START
hornSound = BOXVILLE_HORN
openSound = VEHICLES_EXTRAS_WAGON_OPEN
closeSound = WAGON_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_VAN_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_VAN_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_BRUTE
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_BOXVILLE
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_VAN
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.666667
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 1
field_141 = 5
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_VAN_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_VAN_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 2